Gentle nerd freak of the pacific northwest. All nation states are vermin.

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Joined 4 months ago
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Cake day: June 26th, 2024

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  • Yeah the total number of SSNs already used would be higher than the current population, I would think. It didn’t seem to me that poster was trying to estimate SSNs used/left, just provide some important numbers as relevant context.

    It’s been going since 1936 so ~90 years, and they reckon ~70 years left, so we have roughly 45% duration remaining. I’m guessing the rate of use speeds up over time and that has been accounted for, so probably we have more than 45% of the actual numbers left? I think I’d guess 450 million total used ssns.



  • Hegar@fedia.iotoRPGMemes @ttrpg.network500 Hours in MS Paint
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    11 days ago

    every ttrpg has had rules that can be exploited and abused

    That’s true for games in the tradition of D&D/F20/Trad, but not all ttrpgs. Fewer rules, a tighter scope and more elegant design make it much easier to rule out the kind of bad interactions or edge cases that lead to rules that run counter to the game’s purpose.

    My Life with Master, Fiasco and Fall of Magic are all games i’ve played, where exploitation or abuse of rules is just not possible. Unbound is a tactical combat rpg without any room for abuse of rules.
    John Harper’s rules-lite DW hack World of Dungeons is probably too elegant for abuse to be possible.

    That’s the first few that I can think of, but i’m sure there are plenty more.