Dizzy Devil Ducky

I am Zach, AKA AceFuzzLord, AKA Dizzy Devil Ducky!

  • 7 Posts
  • 958 Comments
Joined 1 year ago
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Cake day: June 21st, 2023

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  • As far as I’m aware, there are no ways implemented. Got no idea because I’m not smart enough for this type of thing. The only solution I could think of is to implement a paywall (I know, disgusting) to raise the barrier to entry to try and keep bots out. That, and I don’t know if it’s currently possible, but making it so only people on your instance can comment, vote, and report posts on an instance.

    I personally feel that depending on the price of joining, that could slightly lessen the bot problem for that specific instance since getting banned means you wasted money instead of just time. Though, it might also alienate it from growing as well.



  • Brok The Investigator. There are multiple endings, but each different ending has a linear enough progression, even if the first time you have no clue as to what ending you’ll get. The only thing you need to do for different endings is making different choices.

    Simple enough game set in a world where the poor, slummers, live in the polluted, rundown slums while the rich, drummers, live under the high quality dome. You play as a crocodile (alligator?) who is a detective, a slummer named Brok who lives with his teenage cat son Graff. Not saying much more because spoilers, even though the drummer and slummer and the polluted world thing are kinda minor spoilers despite learning about them real quick in chapter 1.

    The occasional puzzles aren’t too hard to figure out, at least I thought so for all but one. And if you don’t like the combat mode, I’m pretty sure there is a way to turn it off, though I’m not sure how it affects gameplay/choices. Though, the upcoming DLC (whenever it releases) doesn’t look like it’s gonna be linear since it’s all about the games combat system and adding bonus challenges to fights. So I’d probably avoid that if you aren’t playing the game for the combat.






  • Metronome. The chaos of not knowing what attack is gonna happen is great.

    It’s why for a fan game I’m still in the planning phases of I plan on having a better version of metronome (name still undecided) that adds all attacking moves, but removes OHKO moves like sheer cold and removes all non-attacking moves. I have plans on making a special option in the intro to make every single pokemon only know this 30PP move.