EfreetSK@lemmy.world to Gaming@beehaw.orgEnglish · 2 年前Microsoft says the 2-3 year development cycles of big-budget games are overwww.axios.comexternal-linkmessage-square45fedilinkarrow-up19arrow-down10
arrow-up19arrow-down1external-linkMicrosoft says the 2-3 year development cycles of big-budget games are overwww.axios.comEfreetSK@lemmy.world to Gaming@beehaw.orgEnglish · 2 年前message-square45fedilink
minus-squarethegameoverguy@lemmy.worldlinkfedilinkEnglisharrow-up5·2 年前I just want to know why everything has to be open world today. It seems like developers are just constantly increasing scope and making games almost too big now.
minus-squareLund3@beehaw.orglinkfedilinkEnglisharrow-up1·2 年前I can assure you it’s not the developers changing the scope…
I just want to know why everything has to be open world today. It seems like developers are just constantly increasing scope and making games almost too big now.
I can assure you it’s not the developers changing the scope…