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Esk 🐌⚡💜 (@[email protected])
hachyderm.io@thisismissem @mekkaokereke @dma so stats, based on dec 2024 exit run rate (rounded for simplicity):
#hachyderm costs about $1600/mo to run. this is up somewhat, as we've started to add some infra as part of our resilience plan announced in nov.
we currently have about:
- 55000 users
- 9700 MAU
- 3.7M toots
yielding:
- $.03/user/mo
- $.16/active user/mo
- $.0004/toot
from a raw compute & storage perspective.
again, this is based on 100% volunteer work. today, our mods and infra folk graciously donate their time to keep this thing going.
hypothetically, if we paid them, say, $120k USD/yr (chose this to make the math cleaner), that would add $10k/person/mo to the cost.
if we go with a staff of eight (mix of mod & infra), that adds $80k/mo to the run rate, for a total of $81,600/mo, yielding:
- $1.48/user/mo
- $8.41/active user/mo
- the toot figure is silly, so i'm not calculating it again :blobfoxlaugh:
orders of magnitude of difference.
we could argue about the staff size - i went with roughly what we have today and assumed we made everyone full time so they could hachy for 32/hr/wk vs. calculating the number of hours we actually work. e.g. maybe we could it out at ~$4.50/user/mo, but still a multiple orders of magnitude bump from the raw infra cost.
Add taxes, employee benefits, mandatory health insurance (like in Germany), pension and so on. Employees’ total cost is easily 2x their gross salary.
When I was in devops, my first year was 115k (us) so I think your spot on.
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